Every Zelda game in release order, with icons for A Link to the Past, Skyward Sword HD, Breath of the Wild, Tears of the Kingdom and Echoes of Wisdom

Every Zelda Game in Release Order, From 1986 to Now

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This is every mainline Legend of Zelda game in release order, from the 1986 original to 2024’s Echoes of Wisdom, one by one: what each game is about, what it changed, how critics rated it, and whether it’s worth your time today. There are 20 mainline games (21 if you count the multiplayer Four Swords, which we file with the spin-offs), and as of September 2026 you can play most of them on a Switch or Switch 2, but not all of them.

The short answer if you just want to start: play Breath of the Wild for the modern open world, or A Link to the Past for the classic formula. Release order is the best way through the series. The official story timeline is fun lore, but it’s a terrible playlist.

Show every Zelda game at a glance
YearGameOriginal platform
1986The Legend of ZeldaFamicom Disk System / NES
1987Zelda II: The Adventure of LinkFamicom Disk System / NES
1991A Link to the PastSuper NES
1993Link’s AwakeningGame Boy
1998Ocarina of TimeNintendo 64
2000Majora’s MaskNintendo 64
2001Oracle of Seasons & Oracle of AgesGame Boy Color
2002The Wind WakerGameCube
2004Four Swords AdventuresGameCube
2004The Minish CapGame Boy Advance
2006Twilight PrincessWii and GameCube
2007Phantom HourglassNintendo DS
2009Spirit TracksNintendo DS
2011Skyward SwordWii
2013A Link Between WorldsNintendo 3DS
2015Tri Force HeroesNintendo 3DS
2017Breath of the WildSwitch and Wii U
2023Tears of the KingdomSwitch
2024Echoes of WisdomSwitch
2026Ocarina of Time (remake, Nov 5)Switch 2

The Scroll in Brief

  • 20 mainline games from 1986 to 2024. The newest is Echoes of Wisdom (Switch, September 2024), the first mainline game where you play as Zelda.
  • Best-rated: Ocarina of Time (99 on Metacritic, the highest score on the site), then Breath of the Wild (97).
  • Next up: a full Ocarina of Time remake, exclusive to Switch 2, due November 5, 2026. The live-action movie is set for April 30, 2027.
  • Not on Switch at all: Twilight Princess, Four Swords Adventures and all four DS and 3DS games.
  • Ned’s must-plays: A Link to the Past, Ocarina of Time, Breath of the Wild and Tears of the Kingdom.

Every Mainline Zelda Game, One by One

Years are the first release anywhere, which is usually Japan. Several early games reached North America a year or more later. Scores are Metacritic unless noted, as of September 27, 2026. Games too old for Metacritic show their score from GameRankings, the older review site that closed in 2019.

“NSO” means Nintendo Switch Online’s Nintendo Classics apps. NES, SNES and Game Boy games come with the base membership. N64, Game Boy Advance and GameCube games need the pricier Expansion Pack tier, and the GameCube library only runs on Switch 2.

The Legend of Zelda (1986)

The Legend of Zelda (NES) official artwork
The Legend of Zelda (1986). © Nintendo

Released on: Famicom Disk System (Japan, 1986), then the NES (North America, 1987).

What it’s about: A young hero named Link explores Hyrule, a world of forests, mountains and graveyards, to collect the eight pieces of the Triforce of Wisdom and rescue Princess Zelda from Ganon. It launched on Japan’s Famicom Disk System in February 1986 and on the NES in August 1987.

What it introduced: Freedom. You could wander a big overworld and tackle many dungeons in whatever order you could handle, which was rare in 1986. The NES cartridge was also one of the first games with a built-in battery to save your progress, and beating it unlocked a harder Second Quest.

How it’s rated: 84% on GameRankings. It was the first NES game to sell over a million cartridges, and it still shows up near the top of all-time lists.

Should you play it? Play it, with a guide handy. It’s in the base Nintendo Switch Online NES library. The game gives you very few hints, so a map is fair game. Play it for the history, not the comfort.

Zelda II: The Adventure of Link (1987)

Zelda II: The Adventure of Link official artwork
Zelda II: The Adventure of Link (1987). © Nintendo

Released on: Famicom Disk System (Japan, 1987), then the NES (North America, 1988).

What it’s about: A few years after the first game, Princess Zelda has been put into an enchanted sleep, and Link must place crystals in six palaces to wake her. It came out in Japan in January 1987 and in North America in December 1988.

What it introduced: The series’ boldest detour. Towns and palaces became side-scrolling action stages, Link earned experience points to level up Attack, Magic and Life, and townspeople taught him magic spells. Nintendo Power named it 1988’s Game of the Year.

How it’s rated: 78% on GameRankings. Modern critics respect its ambition but point to its steep difficulty and confusing progression.

Should you play it? Skip unless you’re a completionist. It’s in the base NSO NES library if you’re curious. It’s the black sheep of the series and a hard, grindy one. You lose nothing story-wise by skipping it.

The Legend of Zelda: A Link to the Past official artwork
A Link to the Past (1991). © Nintendo

Released on: Super Nintendo (Super Famicom in Japan), 1991.

What it’s about: The wizard Agahnim is sealing away the descendants of Hyrule’s sages, and Link must stop him, then cross into a corrupted Dark World to face Ganon. It launched in Japan in November 1991 and in North America in April 1992.

What it introduced: The Zelda template. Two parallel overworlds you hop between (the Light World and Dark World), the Master Sword, diagonal movement and much of the series’ signature music all start here. Almost every top-down Zelda since follows its blueprint.

How it’s rated: 93% on GameRankings for the SNES original; the 2002 Game Boy Advance version scored 95 on Metacritic.

Should you play it? Play it. It’s in the base NSO SNES library. The Game Boy Advance version, bundled with Four Swords, is on NSO with the Expansion Pack. If you only play one classic Zelda, make it this one.

The Legend of Zelda: Link’s Awakening Switch remake official artwork
Link’s Awakening’s 2019 Switch remake. © Nintendo

Released on: Game Boy, 1993. Remade in color as Link’s Awakening DX for Game Boy Color (1998), and remade again for Nintendo Switch (2019).

What it’s about: Link washes up on Koholint Island after a shipwreck and learns he must wake the mysterious Wind Fish to leave. There’s no Hyrule, no Princess Zelda and no Triforce, and the story has one of the series’ most bittersweet endings. It came out on Game Boy in June 1993.

What it introduced: The first handheld Zelda. It was also the first top-down Zelda where Link could jump (with the Roc’s Feather), the first with a trading sequence and the first with fishing. A 1998 Game Boy Color version (DX) added color and a new dungeon, and a 2019 Switch remake by Grezzo rebuilt it in a toy-diorama art style.

How it’s rated: 90% on GameRankings for the Game Boy original; the 2019 Switch remake has an 87 on Metacritic.

Should you play it? Play the remake. The 2019 Switch remake is the easiest way in, and it got a free Switch 2 update. The DX version is also in the base NSO Game Boy library if you’d rather go retro. It’s short, cozy and packed with great dungeons.

Ocarina of Time (1998)

Official Nintendo artwork for The Legend of Zelda: Ocarina of Time
The Legend of Zelda: Ocarina of Time artwork. © Nintendo

Released on: Nintendo 64, 1998. Remade for Nintendo 3DS (2011), with a new Nintendo Switch 2 remake coming November 5, 2026.

What it’s about: A boy raised among the Kokiri learns he’s destined to stop Ganondorf, a desert king after the Triforce. Halfway through, Link jumps seven years into the future, and the game becomes a story told across two eras. It launched on the Nintendo 64 in November 1998.

What it introduced: Zelda in 3D, and a set of ideas the whole industry borrowed. Z-targeting (locking on to an enemy), one context-sensitive action button and an ocarina with 12 songs for puzzles and warping all started here. A 2002 GameCube Master Quest added remixed dungeons, and a 2011 3DS remake rebuilt the visuals.

How it’s rated: 99 on Metacritic, the highest-rated game on the site. The 3DS remake scored 94.

Should you play it? Play it, and if you own a Switch 2, wait for November 5. The N64 original is on NSO with the Expansion Pack now, with its 1998 camera and all. A ground-up Switch 2 remake with voiced cutscenes, a dash, a jump button and full camera control arrives November 5, 2026. That’s the version to wait for if you can.

Majora’s Mask (2000)

The Legend of Zelda: Majora
Majora’s Mask (2000). © Nintendo

Released on: Nintendo 64, 2000. Remade for Nintendo 3DS (2015).

What it’s about: Right after Ocarina of Time, Link stumbles into Termina, a strange land where the moon will crash in three days. He has to relive those three days again and again to save everyone. It launched in Japan in April 2000 and North America in October 2000.

What it introduced: A 72-hour loop where every character follows a schedule you slowly learn, plus masks that turn Link into a Deku Scrub, a Goron or a Zora with their own abilities. Nintendo built it in about 15 months by reusing Ocarina‘s engine, and its dark, sad tone makes it the series’ cult favorite.

How it’s rated: 95 on Metacritic for the N64 original; the 2015 3DS remake scored 89.

Should you play it? Play it after Ocarina. It’s on NSO with the Expansion Pack. The time loop can feel stressful at first, so give it a couple of cycles before you judge it.

Oracle of Seasons and Oracle of Ages (2001)

The Legend of Zelda: Oracle of Seasons official artwork
Oracle of Seasons (2001). © Nintendo

Released on: Game Boy Color, 2001.

What it’s about: Two separate Game Boy Color adventures released the same day, February 2001 in Japan. In Seasons, Link saves the land of Holodrum by changing the seasons with the Rod of Seasons. In Ages, he saves Labrynna by jumping between past and present with the Harp of Ages. We cover them together because they’re built as a pair.

What it introduced: Linked play. Beat one, get a password, and carry it into the other as a sequel, which unlocks a true final chapter. They were made by Capcom’s Flagship studio, the first time Nintendo handed a mainline Zelda to an outside team. Seasons leans on action and Ages on puzzles.

How it’s rated: 91% (Seasons) and 92% (Ages) on GameRankings. IGN called them the best games ever made for the Game Boy Color.

Should you play it? Play them, Seasons first. Both are in the base NSO Game Boy library. Starting with Seasons is the gentler path, since it’s more action and less brain-melting.

The Wind Waker (2002)

The Legend of Zelda: The Wind Waker official artwork
The Wind Waker (2002). © Nintendo

Released on: Nintendo GameCube, 2002 (2003 in North America). Remade in HD for Wii U (2013).

What it’s about: Centuries after Ocarina of Time, Hyrule lies under a great sea. A boy from a tiny island sets sail to rescue his kidnapped sister and gets pulled into a fight with a returned Ganondorf. It came out in Japan in December 2002 and North America in March 2003.

What it introduced: Cel-shaded, cartoon-style art that fans mocked as “Celda” when it was revealed and that now looks timeless. Sailing a talking boat across open ocean, plus a conductor’s baton that controls the wind. A 2013 Wii U HD version added a faster sail and trimmed the late-game Triforce hunt.

How it’s rated: 96 on Metacritic for the GameCube original; the Wii U HD version scored 90.

Should you play it? Play it. On Switch 2, the GameCube original is on NSO with the Expansion Pack (added June 5, 2025). Otherwise you need the Wii U HD version or an original disc. The late-game treasure hunt drags, so use a guide there.

Four Swords Adventures (2004)

The Legend of Zelda: Four Swords Adventures official artwork
Four Swords Adventures (2004). © Nintendo

Released on: Nintendo GameCube, 2004.

What it’s about: Link draws the Four Sword, splits into four copies of himself and battles through eight worlds to stop Vaati and a new dark force. It launched in Japan in March 2004 and North America in June 2004.

What it introduced: Top-down Zelda for up to four players on a GameCube, with each player’s Game Boy Advance working as a private second screen for going inside houses and caves. You can play alone and command all four Links, but the full multiplayer setup needs a Game Boy Advance and a link cable per player.

How it’s rated: 86 on Metacritic.

Should you play it? Skip unless you’re a completionist. It has never been re-released, so you need the original GameCube disc (Wii models with GameCube ports also work) plus the extra hardware for multiplayer. It’s charming, but hard to set up in 2026.

The Minish Cap (2004)

The Legend of Zelda: The Minish Cap official artwork
The Minish Cap (2004). © Nintendo

Released on: Game Boy Advance, 2004 (2005 in North America).

What it’s about: Vaati turns Princess Zelda to stone, and Link teams up with Ezlo, a grumpy talking hat, to shrink down to the size of the tiny Minish people and find a way to save her. It launched in Japan in November 2004 and North America in January 2005.

What it introduced: Shrinking. The same room becomes a giant maze when you’re tiny, which makes for clever puzzles. It also added Kinstone fusion (matching halves with townsfolk to unlock secrets) and tells the origin of Vaati and the Four Sword. Capcom’s Flagship studio made this one too.

How it’s rated: 89 on Metacritic. GameSpot named it 2005’s best Game Boy Advance game.

Should you play it? Play it. It’s on NSO with the Expansion Pack. Short, bright and full of ideas, it’s the most underrated 2D Zelda.

Twilight Princess (2006)

The Legend of Zelda: Twilight Princess official artwork
Twilight Princess (2006). © Nintendo

Released on: Wii and Nintendo GameCube, 2006. Remade in HD for Wii U (2016).

What it’s about: A shadowy Twilight Realm is swallowing Hyrule. Link, a ranch hand, gets turned into a wolf inside it and teams up with Midna, a sharp-tongued imp with her own agenda. It launched with the Wii in November 2006 and on GameCube the next month.

What it introduced: A darker, more realistic Zelda. Link switches between human and wolf forms, Midna became one of the series’ best companions, and the Wii version let you aim with the Wii Remote (Nintendo mirrored the whole world so Link could swing right-handed). It was the best-selling Zelda until Breath of the Wild.

How it’s rated: 96 on Metacritic for GameCube and 95 for Wii; the 2016 Wii U HD version scored 86.

Should you play it? Play it, if you can find a way. This is the big one missing from Switch. As of September 2026 it isn’t on the Switch 2 GameCube library, and Nintendo hasn’t announced a port. Your options are an original Wii or GameCube disc, or the Wii U HD version.

Phantom Hourglass (2007)

The Legend of Zelda: Phantom Hourglass official artwork
Phantom Hourglass (2007). © Nintendo

Released on: Nintendo DS, 2007.

What it’s about: A direct sequel to The Wind Waker: Tetra is kidnapped by a ghost ship, and Link sets sail with the cowardly Captain Linebeck to rescue her. It launched in Japan in June 2007 and North America that October.

What it introduced: Stylus-only controls on the Nintendo DS. You move Link, swing the sword and aim the boomerang by drawing on the touch screen, and you can scribble your own notes on maps. The central Temple of the Ocean King is a timed dungeon you revisit again and again.

How it’s rated: 90 on Metacritic. Critics praised the controls but some found the repeated central dungeon tiresome.

Should you play it? Worth a try, not essential. Only on the original DS cartridge (it runs on a 3DS too). Nintendo’s Wii U and 3DS eShops closed in March 2023, so there’s no official digital copy to buy.

Spirit Tracks (2009)

The Legend of Zelda: Spirit Tracks official artwork
Spirit Tracks (2009). © Nintendo

Released on: Nintendo DS, 2009.

What it’s about: About a century after Phantom Hourglass, Link is a train engineer in training. When Zelda’s body is stolen, her spirit tags along as his partner to stop the tracks holding the villain’s prison from vanishing. It came out in December 2009.

What it introduced: Zelda as a real partner. Her spirit can possess armored Phantom guards and fight alongside Link, which makes for great co-op-style puzzles. You travel by train on laid tracks and play a pan flute by blowing into the DS microphone.

How it’s rated: 87 on Metacritic.

Should you play it? Worth a try, not essential. Original DS cartridge only. The train travel is slower than sailing, but Zelda’s role makes it a warm, underrated story.

Skyward Sword (2011)

The Legend of Zelda: Skyward Sword HD official artwork
Skyward Sword HD on Switch. © Nintendo

Released on: Wii, 2011. Remade in HD for Nintendo Switch (2021).

What it’s about: The very first story in the timeline. Link and Zelda are childhood friends on Skyloft, an island above the clouds, until Zelda falls to the surface below and Link dives after her. It’s the origin of the Master Sword and of the curse that keeps bringing evil back. It launched on the Wii in November 2011.

What it introduced: One-to-one sword fighting with Wii MotionPlus, where the angle of your swing matters. It also added a stamina meter and item upgrades, and it was the first Zelda with a live orchestra score. Its linear design drew enough criticism that it shaped the open-world Breath of the Wild.

How it’s rated: 93 on Metacritic for the Wii original; the 2021 Switch version, Skyward Sword HD, has an 81.

Should you play it? Play the HD version if you love Zelda lore. Skyward Sword HD on Switch added a button-only control option, optional hints and skippable cutscenes. It’s the best way to play, and it matters most for fans who want the origin story. Newcomers can start elsewhere.

The Legend of Zelda: A Link Between Worlds official artwork
A Link Between Worlds (2013). © Nintendo

Released on: Nintendo 3DS, 2013.

What it’s about: A spiritual sequel set in the world of A Link to the Past. A sorcerer named Yuga is turning Hyrule’s sages into paintings, and Link follows him into Lorule, a dark mirror of Hyrule. It launched in November 2013 in North America and Europe.

What it introduced: Link can merge into walls as a painting and slide along them, which opens up brilliant puzzles. You rent or buy items from a merchant named Ravio instead of finding them in dungeons, so you can tackle most dungeons in any order. That freedom pointed straight at Breath of the Wild.

How it’s rated: 91 on Metacritic.

Should you play it? Play it. It’s only on the 3DS cartridge. If you have a 3DS or can borrow one, this is one of the best 2D Zeldas ever made and well worth the effort.

Tri Force Heroes (2015)

The Legend of Zelda: Tri Force Heroes official artwork
Tri Force Heroes (2015). © Nintendo

Released on: Nintendo 3DS, 2015.

What it’s about: In the fashion-obsessed kingdom of Hytopia, a witch has cursed Princess Styla into wearing an ugly outfit, and three heroes team up to fix it. It launched in October 2015 and was co-developed with Grezzo.

What it introduced: Three-player co-op built around stacking into a totem pole to hit switches and enemies, plus collectible outfits that grant special abilities. You could play solo with lifeless “Doppel” helpers, but it was designed for three.

How it’s rated: 73 on Metacritic, the lowest-rated mainline Zelda.

Should you play it? Skip unless you’re a completionist. Online play ended when Nintendo shut down 3DS online services on April 8, 2024, so you’d need two friends with 3DS systems in the same room. Solo play works but isn’t much fun.

Breath of the Wild (2017)

The Legend of Zelda: Breath of the Wild official artwork
Breath of the Wild (2017). © Nintendo

Released on: Wii U and Nintendo Switch, 2017. Nintendo Switch 2 Edition in 2025.

What it’s about: Link wakes up after 100 years of sleep to find Hyrule in ruins and Calamity Ganon circling Hyrule Castle. Where you go next, and in what order, is up to you. It launched on March 3, 2017, on Wii U and as a Nintendo Switch launch game.

What it introduced: The series’ biggest reinvention since 1998. A huge open world you can climb anywhere in, a physics and chemistry system that lets you solve problems your own way (metal draws lightning, fire makes updrafts), breakable weapons and 100-plus bite-size shrines. It won Game of the Year at The Game Awards 2017 and is the best-selling Zelda ever.

How it’s rated: 97 on Metacritic on Switch. The 2025 Nintendo Switch 2 Edition has a 94 on Metacritic and an 88 on OpenCritic.

Should you play it? Play it. Start here if you’re new. Play it on Switch, or on Switch 2 with the Switch 2 Edition (sharper resolution, higher frame rate, HDR and the Zelda Notes app). Switch owners who upgrade can buy an upgrade pack instead of the whole game, and Expansion Pack members get it at no extra cost.

Tears of the Kingdom (2023)

The Legend of Zelda: Tears of the Kingdom official artwork
Tears of the Kingdom (2023). © Nintendo

Released on: Nintendo Switch, 2023. Nintendo Switch 2 Edition in 2025.

What it’s about: The direct sequel to Breath of the Wild. Link and Zelda discover a long-sealed evil under Hyrule Castle, the ground falls away, and Zelda vanishes. Hyrule now stretches from floating sky islands down to the pitch-black Depths. It launched on May 12, 2023.

What it introduced: Building. Ultrahand lets you glue objects into rafts, cars and flying machines, Fuse bolts materials onto your weapons and shields, Ascend lets you rise up through ceilings, and Recall rewinds an object’s movement. It won Best Action/Adventure Game at The Game Awards 2023.

How it’s rated: 96 on Metacritic on Switch; the 2025 Nintendo Switch 2 Edition has a 95.

Should you play it? Play it, right after Breath of the Wild. Same options as Breath of the Wild: Switch, the Switch 2 Edition, or an upgrade pack (included with Expansion Pack). At time of posting, the Switch cartridge was $54.99 at Target, about 14% under Amazon, so that button goes to Target. Best Buy’s digital version was $48.99, per DekuDeals. Prices change.

Echoes of Wisdom (2024)

The Legend of Zelda: Echoes of Wisdom official artwork
Echoes of Wisdom (2024), the newest mainline game. © Nintendo

Released on: Nintendo Switch, 2024.

What it’s about: Mysterious rifts are swallowing Hyrule, and Link has vanished into one. This time Princess Zelda sets out to save him and her kingdom. It launched on September 26, 2024, co-developed by Nintendo and Grezzo.

What it introduced: You play as Zelda, a first for a mainline game. Instead of a sword, she uses the Tri Rod to copy “echoes” of objects and monsters (beds, tables, water blocks, enemies) and combine them to solve problems. It blends the creative freedom of Tears of the Kingdom with classic top-down dungeons, in the toy-like style of the Link’s Awakening remake.

How it’s rated: 85 on Metacritic and 85 on OpenCritic, where 93% of critics recommend it.

Should you play it? Play it. It’s on Switch and got a free Switch 2 update. At time of posting, Amazon’s digital version matched the lowest price around (the physical game was out of stock there). It’s the most beginner-friendly Zelda in years.

Coming Next: The Ocarina of Time Remake

The Legend of Zelda: Ocarina of Time for Nintendo Switch 2 box art
Ocarina of Time for Nintendo Switch 2. © Nintendo
  • The Legend of Zelda: Ocarina of Time (Switch 2), November 5, 2026. A ground-up remake revealed in June 2026 and dated in the September 8, 2026 Zelda 40th Anniversary Direct. It adds a dash, full camera control, motion aiming, voiced cutscenes and a Castle Town you can fully explore. Switch 2 only. See the Ocarina of Time section for the pre-order link.
  • The Legend of Zelda (live-action film), April 30, 2027. Directed by Wes Ball for Sony Pictures, with Bo Bragason as Zelda and Benjamin Evan Ainsworth as Link. The date has moved before, so treat it as current, not final.
  • Zelda 40th Anniversary Edition Switch 2, October 29, 2026. Special hardware, not a game, with a matching Pro Controller and carrying case the same day.

That’s everything officially announced as of September 27, 2026. The remake’s new art style split fans when it was shown, which, to be fair, also happened to The Wind Waker and Breath of the Wild. Twilight Princess on Switch is still the most requested missing piece, and Nintendo hasn’t announced it.

The Official Timeline, Explained Without the Headache

Nintendo set the official order in Hyrule Historia (Japan 2011, English 2013) and repeated it in The Legend of Zelda Encyclopedia (English 2018), while noting it reflects what’s “believed to be true at this time.” The key idea: the timeline splits into three at the end of Ocarina of Time, based on how that game’s story ends.

  • Before the split: Skyward Sword → The Minish Cap → Four Swords → Ocarina of Time.
  • Child timeline (Link is sent back to his childhood): Majora’s Mask → Twilight Princess → Four Swords Adventures.
  • Adult timeline (the future Link leaves behind): The Wind Waker → Phantom Hourglass → Spirit Tracks.
  • Downfall timeline (the “what if Link lost?” branch): A Link to the Past → the Oracle games → Link’s Awakening → A Link Between Worlds → Tri Force Heroes → Echoes of Wisdom → The Legend of Zelda → Zelda II.

Nintendo placed Echoes of Wisdom in November 2024, after Tri Force Heroes. Breath of the Wild and Tears of the Kingdom sit at the far end of Hyrule’s history, but Nintendo hasn’t tied them to a branch. Ned’s honest advice: every Zelda is written to stand alone. The timeline is a reward, not homework.

Spin-offs Worth Knowing

These aren’t on the main list, but they come up constantly. Scores are Metacritic.

  • Four Swords (2002, Game Boy Advance): a multiplayer adventure by Capcom’s Flagship, bundled with the Game Boy Advance version of A Link to the Past (that package scored 95). Nintendo counts it in its official history, but it’s built for friends, so we list it here. The GBA bundle is on NSO with the Expansion Pack; a free, single-player-friendly Anniversary Edition was a limited-time DSi and 3DS download in 2011.
  • Hyrule Warriors: Definitive Edition (Switch, 2018): Koei Tecmo’s crowd-smashing action game, first released on Wii U in 2014, with every Zelda era in the cast. Scored 78. Fun fan service, repetitive in long sessions.
  • Hyrule Warriors: Age of Calamity (Switch, 2020): the war 100 years before Breath of the Wild, in the same crowd-fighting style. Scored 78 and became the best-selling Warriors game ever.
  • Hyrule Warriors: Age of Imprisonment (Switch 2, November 6, 2025): Zelda is sent back to Hyrule’s founding and fights in the ancient war behind Tears of the Kingdom. Scored 79 on Metacritic, and 82% of critics recommend it on OpenCritic. The pick of the three if you loved Tears.
  • Cadence of Hyrule (Switch, 2019): a rhythm roguelike from Brace Yourself Games where every move lands on the beat of remixed Zelda music. Scored 85. A great weekend detour.
  • Link’s Crossbow Training (Wii, 2007): a short shooting gallery set in Twilight Princess‘s world, bundled with the Wii Zapper. Scored 68. Trivia only.
  • The Philips CD-i games: Link: The Faces of Evil and Zelda: The Wand of Gamelon (1993), then Zelda’s Adventure (1996). Nintendo licensed its characters to Philips after a scrapped CD add-on for the Super Nintendo; outside studios made them, they aren’t canon, and their cutscenes became internet legend. Don’t play them, watch the memes.

Ned’s Verdict

My two front doors are Breath of the Wild and A Link to the Past. Between them you get both halves of Zelda: the freedom of the modern games and the tight puzzle-box design of the classics. If one clicks, you’ll know which half of the list to explore next.

  • You want the modern, famous one: Breath of the Wild, then Tears of the Kingdom.
  • You want classic dungeons: A Link to the Past, then The Minish Cap and the Oracle games.
  • You want something short and cozy: the Link’s Awakening remake or Echoes of Wisdom.
  • You want the 3D classic: the Ocarina of Time remake on November 5 if you have a Switch 2, otherwise the N64 original on NSO.
  • You can safely skip: Zelda II, Four Swords Adventures and Tri Force Heroes, unless you’re going for all of them.

Here’s my bigger take. Zelda isn’t really one series with one timeline. It reinvents itself every decade or so: 1986, 1991, 1998, 2017. Release order shows you those jumps; timeline order hides them behind lore. And at 40 years old, it’s strange that Twilight Princess and the whole DS and 3DS era are stuck on old hardware. The Ocarina remake is a great anniversary gift. The next one should be letting everyone play the rest.


Keep digging: gifts for Pokémon fans and more lore explained.

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Author

  • Nerdy Ned, a green goblin with round glasses, buck teeth, a quill behind his ear and a book (LoreGoblins cartoon character)

    Nerdy Ned has read every wiki page twice and has opinions about continuity. He is one of the LoreGoblins cartoon characters, not a real person: his lore explainers are researched and written with AI under the rules our editor, Mario, sets, and always link their sources.

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